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Gamaification broken following browser update

  • 1.  Gamaification broken following browser update

    Posted 20 days ago

    Has anyone updated their browser with the latest stable channel version for Microsoft Edge (or Chome)? We took an update for the latest version on Friday, and it appears to have broken our Gamification (see Insights screenshot below).

    We upgraded from 145.0.3800.97 to 146.0.3856.59 on Edge as part of a recommended zero day update patch.

    Has anyone else updated their browser and found the same issues?

    Can Genesys check they have tested with this latest browser version and confirm if they are experiencing the same issue?


    #WEM-Quality,WFM,Gamification,etc

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    David Halliday
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  • 2.  RE: Gamaification broken following browser update

    Posted 20 days ago

    We did not update our browser -  as far as I am aware, however we are also experiencing the same issue. Nothing on their status page, but Genesys never updates that. 



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    Caleb Koehler
    SYSTEM AND DEVELOPMENT ANALYST 1
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  • 3.  RE: Gamaification broken following browser update

    Posted 20 days ago

    We have proven that it is a browser update. Two colleagues, who didn't take the update, have shown that the gamification was working, and then when they took the update received the same error as others. We are pretty quick to install updates as a business, so suspect we are early adopters of this new "feature"!



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    David Halliday
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  • 4.  RE: Gamaification broken following browser update

    Posted 19 days ago

    I got the same issue in latest Edge/Chrome, it works fine in Firefox.



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    Jan Heinonen
    Contact Center Specialist
    GlobalConnect AB
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  • 5.  RE: Gamaification broken following browser update

    Posted 19 days ago

    Thanks Jan.

    Still radio silence from Genesys, either here or via our ticket, despite multiple people reporting the issue. I suspect its due to it being a security patch being released they won't want to say anything, despite it wiping out a big chunk of their product.

    I have heard that the release taking place this week appears to fix it, with the Seoul region not experiencing the issue now (they had their release this morning). Let's hope the fix is applied this week to the other regions.



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    David Halliday
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  • 6.  RE: Gamaification broken following browser update

    Posted 19 days ago

    Hi all,

    Wanted to piggyback on this thread.

    Has anyone observed any odd audio behavior with the most recent version of Microsoft Edge?

    We currently and thankfully have zero issues w Chrome or the Desktop App, but in latest version of Edge only the agent headset mic audio works. (Caller can hear agent). Agent cannot hear the caller nor does the agent get ring back audio, etc. It seems pretty consistent. In the call recording we can hear both legs of the call (both agent and caller audio).  This behavior only presents when on VPN and using Microsoft Edge. It's like the RTP stream isn't making it from the Edge to the agents endpoint, but only when using Edge.

    Just curious if anyone else has ran into something similar. Thanks all!



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    Shane Jenkins
    IT Sys Admin Mgr
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  • 7.  RE: Gamaification broken following browser update

    Posted 19 days ago

    We regularly find issues with audio on WebRTC in Microsoft Edge, and in most instances its caused by browser or O/S updates knocking it out. We have seen issues were the update is waiting, isn't fully installed, but still causes the issue. Regular restarts is what we are training out as it does seem to resolve following a restart.



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    David Halliday
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  • 8.  RE: Gamaification broken following browser update
    Best Answer

    Posted 19 days ago

    Hello all,

    I was looking into this and from what I'm able to see, I believe this is an issue caused by the latest Chromium (Edge and Chrome) update. The team is working on implementing a fix and will be rolling that out. No ETA on that just yet.

    If you have a case opened with support, please let me know what your case number is.



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    Jason Kleitz
    Online Community Manager/Moderator
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  • 9.  RE: Gamaification broken following browser update

    Posted 19 days ago
    Edited by Sathish Manoharan 19 days ago

    Hi Jason,

    Thanks for your response,

    Genesys case 0004014000 

    We have already shared the screenshot and the corresponding logs thorugh case, but Genesys is not treating this issue as high priority, and the case owner is not accepting that it is related to the latest Chromium update, 

    Please let us know if you need any additional information.

    ------------------------------
    Sathish Manoharan
    Genesys Technical Consultant
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  • 10.  RE: Gamaification broken following browser update

    Posted 18 days ago

    Just wanted to send an update on our side of things - Looks like Microsoft Edge came out with a new version, and our gamification is working now.



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    Caleb Koehler
    SYSTEM AND DEVELOPMENT ANALYST 1
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  • 11.  RE: Gamaification broken following browser update

    Posted 18 days ago

    I tested that version yesterday, but that being said it works now in both Edge and Chrome again so I guess Genesys pushed an update.



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    Jan Heinonen
    Contact Center Specialist
    GlobalConnect AB
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  • 12.  RE: Gamaification broken following browser update

    Posted 18 days ago

    Same Jan. We tested that same MS Edge version recently and had the same issues previously noted. Today those Gamification issues seem to be addressed / fixed. So would also assume Genesys pushed out a fix.

    Thanks!



    ------------------------------
    Shane Jenkins
    IT Sys Admin Mgr
    ------------------------------



  • 13.  RE: Gamaification broken following browser update

    Posted 18 days ago

    As I've mentioned before-and will probably keep mentioning-it would be incredibly helpful if Genesys consistently used the Status page they direct us to whenever there's a known issue. We've been on Genesys for over a year now, and very rarely do we see any of the "known issues" actually reflected there, even when we're instructed to open a ticket.


    Because of that lack of communication, I always have to check the Community first before submitting anything, just to make sure we're not duplicating an already‑known problem. In this case, if Genesys were experiencing a gamification issue, I would expect it to appear under the Workforce Engagement category on their Status page. However, as you can see, they're reporting Normal Operations for the US‑WEST region.



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    Caleb Koehler
    SYSTEM AND DEVELOPMENT ANALYST 1
    ------------------------------