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Using grammar characters (i.e. periods) in TTS to delay audio

  • 1.  Using grammar characters (i.e. periods) in TTS to delay audio

    Posted 06-05-2025 19:08

    AlonsoM | 2017-10-26 16:39:06 UTC | #1

    When using text to speech, does architect recognize punctuation to delay starting the next sentence.

    i.e. I've found that if I write a sentence as; "Please wait for the next available agent. All calls are recorded for quality purposes"

    When it plays back it sounds continuous without a (what I call) a human pregnant pause or as if the period was not there.

    My work around is to create two TTS and put a blank audio in the sequence..

    However, I'd like to know if putting three periods at the end of a sentence will delay the audio from continuing to the next sentence. That way I don't have to make huge audio sequences.

    i.e. "Please wait for the next available agent... All calls are recorded for quality purposes."

    I haven't tested this yet so therefore this is why I am asking, but more importantly if the answer is "yes" are there other characters that will trigger system audio to do other specific things? I checked in the resource center and there isn't much on TTS.

    Thanks in advance.


    MelissaBailey | 2017-10-26 18:36:43 UTC | #2

    Hi AlonsoM,

    I did some testing and I did hear a pause when I use a period. It's not a long pause but it's definitely there. If you want a longer pause, your solution of inserting blank audio is the best way I know of. I know the TTS engine recognizes periods and commas to add pauses in the audio; I'll look for any official documentation and let you know.

    Using three periods doesn't sound any different than using one period.


    AlonsoM | 2017-10-26 18:52:54 UTC | #3

    Thank you for the response.


    system | 2017-11-26 18:52:57 UTC | #4

    This topic was automatically closed 31 days after the last reply. New replies are no longer allowed.


    This post was migrated from the old Developer Forum.

    ref: 2014